Wednesday, March 6, 2013

Final Class + Preparation for Final class

The preparation for the final class consisted of meeting with the group on two separate occasions. On the first occasion we talked about any changes we would make to the game structurally and on the design. After much discussion we did not change much structurally, but we did finalize how many the design on each cards and the pictures we would use for the cards. We also put the final designs of the cards on a USB which we would use to print our cards. On the second occasion that we met, we brought the USB to staples and had them print out the exact amount of cards that we needed with the designs and the card stock paper that we purchases. After picking the cards up we put them in the game sleeves that we purchased. We also created the rule book, box, and reference cards for the game.

In the final class, we brought our finished game and played multiple times. After the first game we had to change the rules slightly. Because of the difficulty of having four cards of the same exact kind in your hand at once, we decided to change the amount to three cards in order for the Angel of Death character card to be used. After we did this in the next game, we realized that that would not be the right thing to do because it would give too much power to that card and could completely change players' strategies for the game because it kills a cured patient and allows you to keep that patient as well. Another problem occurred in the second game as well. One of the play testers suggested that the game was too based on luck and that it was too difficult to cure a patient. Because of this we decided to only have to match cards two and five and allowed all the four cards (doctor cards) to be played with any symptoms. This change made the game run much more smoothly as well as more fun and interactive for the players. In addition, the way that character cards were chosen and rotated also was a nice change to the game because it allowed no one player to choose a certain character card more than once in a row and balanced out the power amongst those character cards.

1 comment: